The score was meant to count the time you last in a single game. But we realized after uploading that it doesn't reset to 0 when you die :(. The game was for a jam, and we didn't have the time to reupload the game again.
We will fix it and add a more interesting score system, with some things we din't have the time to implement.
Your classic jump-side-scroller visually influenced by Hotline Miami. Even though the gameplay follows a very basic objective, controls feel comfortable and its fun to play.
Thanks a lot for playing and for the kind comment!
Yes, we didn't had the time to polish the game as we would have wanted, there are a lot of features that we didn't had the time to implement, like a lot of different platforms with different effects, powerups, and of course, a better map/platform generation.
But we ended loving the idea and all the possibilities it could have, so we will continue with the game! :D
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Hi fetralvien!
The score was meant to count the time you last in a single game. But we realized after uploading that it doesn't reset to 0 when you die :(. The game was for a jam, and we didn't have the time to reupload the game again.
We will fix it and add a more interesting score system, with some things we din't have the time to implement.
Thanks for playing and for your comment! :)
I like this very much!
Your classic jump-side-scroller visually influenced by Hotline Miami. Even though the gameplay follows a very basic objective, controls feel comfortable and its fun to play.
A very promising start, keep going guys!
Thanks a lot for playing and for the kind comment!
Yes, we didn't had the time to polish the game as we would have wanted, there are a lot of features that we didn't had the time to implement, like a lot of different platforms with different effects, powerups, and of course, a better map/platform generation.
But we ended loving the idea and all the possibilities it could have, so we will continue with the game! :D
Thanks again! :)